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Puzzle

Flummox

Dead easy. You move the reticle using the d-pad.

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Flummox artwork
Dead easy. You move the reticle using the d-pad.

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    Description

    Capture the bricks, flummox The Pile. What? Dead easy. You move the reticle using the d-pad. Crank the handle and your lasso will grow. When it is fully open, position it over the advancing bricks to remove them from the board. If you don't remove them in time, they will be drawn to the magnet(s) and become added to the Pile. The Pile has now increased its zone of influence and bricks will now stick to bricks. Your mission? Prevent the Pile from extending beyond the confines of the screen. Who knows what will happen if it were to bleed into our reality? You aren't in it alone. There are bonus items that might appear so keep your senses sharp. The Bomb! The Hourglass!! The Speed Boost!!! Be quick and get a score combo multiplier!!!! More? The high scores should be obvious. The options should be pretty obvious too.

    • Crank: Required
    • Tilt: Not used
    • Microphone: Not used

    Credits

    All things considered (code, art, sound) by mwk of Mechanical Swifts Original idea was all Jason Russell, who found mwk deep in a Reddit thread. mwk peppered it with bits of his own, but the core conceit was Jason's.

    Accessibility

    Flummox uses all the controls: the crank, the d-pad, the buttons. While cranking faster does make a difference, it is not mandatory, nor necessary. Full rotation is what it needs. The d-pad is for movement, and does not a pixel-perfect hand to guide. Otherwise I couldn't play it myself.

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                Pile On

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                Age note: Suitable for all. If you can crank the crank, you can flummox the pile. Being a lefty, I've played it that way, and works fine. There are some strobing effects as the game ends, lasting a few seconds.

                AI: This game's developer created it without the use of generative AI.