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Puzzle

Diamonds PD

A Playdate tribute to the 1990s puzzle classic by Varcon Systems.

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Diamonds PD artwork
A Playdate tribute to the 1990s puzzle classic by Varcon Systems.

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    Description

    A Playdate tribute to the 1990s puzzle classic by Varcon Systems. Steer a constantly-bouncing ball to break pattern-matched tiles as fast as you can. Your ball only clears blocks that share its current pattern, and "brush" tiles change what it can break. Collect diamonds for score, grab keys to unlock doors, and dodge skulls across 70 hand-crafted levels with six balls per run. When you've finished the campaign, use the web-based level editor to create custom levels. Generate a 5-character code to load them right on your Playdate.

    • Crank: Required
    • Tilt: Not used
    • Microphone: Not used

    Credits

    Based on the original game Diamonds by Varcon Systems (1992, Macintosh) Game art created using Ditherpaint by John Earnest

    Accessibility

    This game uses either the directional pad or the crank for main gameplay. A and B buttons are used only for menu navigation and pausing. It does require quick movements and reactions.

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                Scoreboards

                Rankings are read from the public Catalog page. CrankRank does not submit scores.

                Original

                1. 1 Tatrabbit 16,779
                2. 2 BakaBaka 15,816
                3. 3 5386678439237964 10,896
                4. 4 2463469966836137 10,421
                5. 5 prixel 8,943
                6. 6 meub 8,345
                7. 7 TrickQuestion 7,529
                8. 8 imlxh 3,727
                9. 9 9043561753753029 3,530
                10. 10 BuFaw 3,292

                Expanded

                1. 1 BakaBaka 24,487
                2. 2 Cookiebunny 10,281
                3. 3 Tatrabbit 4,311
                4. 4 imlxh 1,974
                5. 5 9043561753753029 1,151
                6. 6 meub 1,147

                View scoreboards on Catalog

                Age note: We think this game is appropriate for everyone.

                AI: The developer used generative AI to create game code.