Adventure
Deja Vu PD
The classic point-and-click adventure Déjà Vu returns with updated presentation, audio, and interface refinements, bringing one of the original MacVenture noir mysteries to a new generation.
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Description
The classic point-and-click adventure Déjà Vu returns with updated presentation, audio, and interface refinements, bringing one of the original MacVenture noir mysteries to a new generation. You awaken in a bathroom with no memory and a gun in your pocket. As the police close in, you must explore the city, gather clues, and unravel your identity before time runs out. Every decision matters as you navigate a dangerous criminal underworld. Déjà Vu is one of the defining titles of the MacVenture series, later celebrated on the NES and other platforms. Known for its grounded detective story, tense atmosphere, and methodical puzzle design, it challenged players to think carefully, observe closely, and survive long enough to uncover the truth. 20% of all net sales go to building wells in Malawi Africa, providing clean water to those that do not have access.
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- Tilt: Not used
- Microphone: Not used
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Credits
Game development: Ollie Coe Lead programmer: Elliott Coe Lead Artist: Thantropy Music and Sound Design: Ben Perry
Accessibility
This game uses the A+B buttons and the d-pad. The game is designed to be played at any pace so there is no need for precision or speed. The game does contain a lot of text in English and the difficulty is intended for experienced players.
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Age note: This game contains depictions of crime and peril, including gun violence, murder, kidnapping, and references to drug trafficking. Players may encounter scenes involving dead bodies, threats with firearms, and situations implying physical harm. The narrative includes themes of amnesia, coercion, and criminal activity in a noir setting. While presented in a stylized, non-graphic manner, the subject matter may be unsettling for some players. Discretion is advised for younger audiences or those sensitive to themes of violence, crime, or substance use.
AI: The developer used generative AI to create game code.
